Vanessa Wells - Online Portfolio

Silent Hill : ‘Origins’

This was a project for the PSP only (although it has been ported since to PS2), and so were designed for maximum output for a 482x272 screen, whilst staying within polygon and texture budgets relevant to the platform.

Bosses were 2500 tris, small characters were 1500- 2000 tri depending on whether they needed to talk. Weights were one influence per vert, with two influences used sparingly. Textures were small and 4 bit.

Carrion (enemy)
Caliban (boss)
Momma (boss)
Nurse (enemy)
Sad Daddy (boss)
Ariel (enemy)
Straightjacket (enemy)
Lisa (non-player character)